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The Games Machine 84
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data1.cab
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x_spark.ses
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2000-02-22
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107 lines
TRANSPARENCY::render01
{
Type = additive_variable
VariationType=linear
NbKeys = 4
Degree00 = 000,000,000
Degree26 = 000,000,000
Degree29 = 99,99,99
Degree69 = 33,33,33
}
TRANSPARENCY::render02
{
Type = additive_variable
VariationType=linear
NbKeys = 5
Degree00 = 000,000,000
Degree28 = 000,000,000
Degree30 = 88,88,88
Degree68 = 58,58,58
Degree69 = 000,000,000
}
TRANSPARENCY::render03
{
Type = additive_variable
VariationType=linear
NbKeys = 6
Degree00 = 000,000,000
Degree33 = 000,000,000
Degree35 = 99,99,99
Degree53 = 82,82,82
Degree54 = 02,02,02
Degree69 = 000,000,000
}
TRANSPARENCY::render04
{
Type = additive_variable
VariationType=linear
NbKeys = 6
Degree00 = 000,000,000
Degree27 = 000,000,000
Degree29 = 99,99,99
Degree44 = 82,82,82
Degree45 = 2,02,02
Degree69 = 000,000,000
}
TRANSPARENCY::render05
{
Type = additive_variable
VariationType=linear
NbKeys = 6
Degree00 = 000,000,000
Degree27 = 000,000,000
Degree29 = 99,99,99
Degree59 = 82,82,82
Degree60 = 02,02,02
Degree69 = 000,000,000
}
TRANSPARENCY::render06
{
Type = additive_variable
VariationType=linear
NbKeys = 6
Degree00 = 000,000,000
Degree29 = 000,000,000
Degree31 = 99,99,99
Degree54 = 88,88,88
Degree55 = 08,08,08
Degree69 = 000,000,000
}
TRANSPARENCY::render07
{
Type = additive_variable
VariationType=linear
NbKeys = 6
Degree00 = 000,000,000
Degree31 = 000,000,000
Degree33 = 99,99,99
Degree57 = 88,88,88
Degree58 = 08,08,08
Degree69 = 000,000,000
}
TRANSPARENCY::render08
{
Type = additive_variable
VariationType=linear
NbKeys = 4
Degree00 = 000,000,000
Degree27 = 000,000,000
Degree29 = 99,99,99
Degree69 = 88,88,88
}
main:: x_spr_flar01
{render01(40);}
main:: x_spr_flar02
{render02(40);}
main:: x_spr_flar03
{render03(40);}
main:: x_spr_flar04
{render04(40);}
main:: x_spr_flar05
{render05(40);}
main:: x_spr_flar06
{render06(40);}
main:: x_spr_flar07
{render07(40);}
main:: x_spr_flar08
{render08(40);}